(The actual routes I generate sort of suck too.) It might be possible to ‘extract’ layouts in WED with this data, but if the extraction is messy, you’d spend more time cleaning it than you would making an ATC layout. I also looked at using line data to do auto-route generation but found that in practice the line data is too ‘noisy’ to construct into good routes inside the sim. But we intentionally designed the low-level apt.dat format to be flexible so that there wouldn’t be real-world scenarios that were impossible to model. some kind of tool that builds both from a simple AFCAD-like scheme. This is version 12. I think that unifying lines and routes might make sense at the WED level, e.g. For example, the ATC system does not want ‘leading lines’ in turns, and it wouldn’t be clear what route they’d be labeled with. Click on global config and set use higher res textures around airports to True (optional). A few tips: Use a Zoom Level (ZL) of 16, and 17 or 18 around airports and VFR scenery. Search on YouTube for 'How to get Ortho4XP Working with X-Plane 11', and follow the instructions. It is targeted at first-time users of the scenery toolsno prior experience is required or assumed. This tutorial will walk through very basic customization of an airport’s scenery using freely available tools. The actual taxi lines are often significantly more complex and detailed than the network the ATC system wants. The client is quite old, but it works perfectly. Airport Customization Last updated AugA Chinese language version of this article is available here. We considered but rejected this approach for our underlying format.
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